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AI Insights · Timothy · October 2025

Top Slime Games on Android in Sweden, Q3 2025

Explore the performance of the top slime games on Android in Sweden during Q3 2025, with data insights from Sensor Tower.

Top Slime Games on Android in Sweden, Q3 2025

In the third quarter of 2025, the top slime games on the Android platform in Sweden demonstrated varied performance trends. According to Sensor Tower, these games showed interesting patterns in downloads, revenue, and active users.

My Talking Slimy - Slime Buddy by Pixeland OU experienced fluctuations in its weekly revenue, peaking at approximately $113 in early August before declining to $81 by the end of September. Downloads varied slightly, with a notable increase to 84K in the last week of September. The app maintained a relatively stable number of active users, starting at 1.2K and ending with 959 by the end of the quarter.

I, Slime from Games Hub Hong Kong Limited saw a significant drop in revenue from $369 in late June to just $18 by the end of September. Downloads were minimal throughout most of the quarter but spiked to 295K in mid-September.

Bruno – My Talking Slime Pet by Dramaton had a steady download rate, reaching a peak of 381K in early August. Revenue was modest, with a notable increase to $25 at the end of September. Active users decreased slightly from 9.3K to 8.3K over the quarter.

Fluid Simulation by DoGreat Technologies showed a consistent decline in both revenue and downloads, with weekly downloads dropping to 23K by the end of September. Active users also decreased, ending the quarter at 94.

Super Slime Simulator: DIY Art, another title from Dramaton, maintained strong download numbers with a peak of 573K in early August. Despite this, revenue was minimal, and active users decreased from 2.2K to 1.4K throughout the quarter.

For more detailed insights into these trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025